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Moons of Madness

From PCGamingWiki, the wiki about fixing PC games
Moons of Madness
Moons of Madness cover
Developers
Rock Pocket Games
Publishers
Funcom
Engines
Unreal Engine 4
Release dates
Windows October 22, 2019
Reception
Metacritic 69
OpenCritic 66
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Adventure
Art styles Realistic
Themes Lovecraftian, Horror, Space, Sci-fi
Series Moons of Madness
Moons of Madness on HowLongToBeat
Moons of Madness on IGDB
Moons of Madness on MobyGames
Moons of Madness
Moons of Madness 2019
Cyrano Story 2020

General information

Steam Community Discussions

Availability

All versions require Steam DRM.
Denuvo Anti-Tamper DRM was removed on April 1, 2020.[1]

Essential improvements

Skip intro videos

Delete or rename intro files[2]
  1. Go to <path-to-game>\MoonsOfMadness\Content\Movies
  2. Delete or rename FuncomLogo.mp4 and RPGLogo.mp4.

Change FOV

Change FOV with Developer Console
  1. The FOV can be changed using the unreal engine 4 developer console command FOV followed by a desired number.
  2. To do this, Universal Unreal Engine 4 Unlocker needs to be installed, then pointed at the game's executable.
  3. <path-to-game>\Moons of Madness\MoonsOfMadness\Binaries\Win64
  4. https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4#Other_information

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MoonsOfMadness\Saved\Config\WindowsNoEditor
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1012840/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\MoonsOfMadness\Saved\SaveGames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1012840/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ gameplay and pillarboxed main menu.[3]
4K Ultra HD
Field of view (FOV)
Sprinting FOV can be enabled or disabled.
Windowed
Borderless fullscreen windowed
The Fullscreen option acts as borderless fullscreen windowed.[2]
Anisotropic filtering (AF)
Controlled by Texture Quality presets (Low, Medium, High, Very High).[4]
Anti-aliasing (AA)
TAA. Listed in-game as Low, Medium, High, and Very High.[4]
Vertical sync (Vsync)
60 FPS and 120+ FPS
Uncapped by default. Options for capping to 30, 60, 120 or 144 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Gameplay settings
Gameplay settings
Xbox One controller key bindings
Xbox One controller key bindings

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
In Gameplay settings, under Mouse Sensitivity.
Mouse input in menus
Mouse Y-axis inversion
In Gameplay settings, under Invert Y-Axis.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
In Gameplay settings, under Invert Y-Axis.
Controller types
XInput-compatible controllers
[5]
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
[6]
Generic/other controllers
[7]
Additional information
Controller hotplugging
Haptic feedback
No controller vibration.
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Voice, and SFX.
Surround sound
7.1 surround sound.[8]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Norwegian
Polish
Russian
Spanish

Issues unresolved

Player falls through floor on encountering specific monster

When first encountering a specific monster, the player may unintentionally fall through the level's floor.[9]

Late-game sequence missing key NPCs

During a late-game sequence, key NPCs may not appear, resulting in a softlock caused by the game not permitting the sequence to progress further.[10]

Issues fixed

Game fails to load next level section after solving late-game puzzle

After solving a late-game puzzle, moving in the indicated direction may cause the game to fail to load the next level section, preventing further progress.[11]
Walk, not run, in the indicated direction[12]

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i5-760
AMD Athlon X4 740
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 460
Nvidia GeForce MX150
AMD Radeon R7 260X
A 64-bit system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1012840/ in addition to or instead of this directory. The app ID (1012840) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. SteamDB - last accessed on 2020-04-01
  2. 2.0 2.1 Verified by User:Expack3 on 2019-11-04
  3. YouTube - Moons of Madness - PC Ultra Quality (3440x1440) - last accessed on 2019-11-04
  4. 4.0 4.1 Verified by User:Expack3 on 2019-11-03
  5. Verified by User:AlRayes BRN on 2019-10-23
    Verified by testing the game with a Microsoft Xbox One Controller with a USB cable)
  6. Verified by User:AlRayes BRN on 2019-10-23
    Verified by testing the game with a Sony PlayStation DualShock 4 Controller with a USB cable)
  7. Verified by User:Expack3 on 2019-11-04
    Tested using my Logitech Dual Action controller.
  8. Verified by User:Expack3 on 2019-11-03
    Tested using Special K v0.10.x
  9. Steam Community Discussion - Game Breaking Bug The Dreamer, falling through the floor [spoilers] - last accessed on 2019-11-04
  10. Steam Community Discussion - Big BUG in Icarus Dream, can't continue my game - last accessed on 2019-11-04
  11. Steam Community Discussion - Gamebreaking bug on The Immaculate Machine - last accessed on 2019-11-04
  12. Steam Community Discussion - Gamebreaking bug on The Immaculate Machine - last accessed on 2019-11-04
    "When your mom tells you to run, don't actually run. Slowly walk through the collapsing temple. You know, like any sane person would do."